GLOW Kickball Rules
Any rule or situation not expressly defined here will default to our usual DC Fray Kickball rules. At the end of the day, these calls will be made by the head ref. Whatever their call is, it stands, so don’t be a “rule nazi”.
Since Glow Kickball will be played in the DARK, the typical DC Fray Kickball rules will be changed to put more of an emphasis on FUN and SAFETY. This will NOT be competitive league and we encourage all of our players to look out for each other, including those on the opposing team.
– There are 5 innings
– Games CAN end in a tie (it happens)
– There are 11 players max in the field (minimum of 6 – 3 guys, 3 girls)
– All pitches MUST be thrown underhand and at a “reasonable” speed. Reasonable is obviously subjective but if you have to question it, then it’s probably too fast. This is a SOCIAL laid-back league that plays in the DARK, so fast lightening pitches are NOT allowed.
– Strike zone is a foot on either side of the plate (yup, it’s a big stike zone)
– Strikes are SEPARATE counts from fouls
– 2 strikes is an out
– 2 fouls is an out
– 2 balls is a walk
– Walking or running up to kick the ball is NOT allowed. You must begin and end in a stationary spot behind home plate to kick the ball. Additionally, full kicks are NOT allowed. We field tested over a dozen glow-in-the-dark balls and will be using a soccer ball which kickers can kick over 50 yards. We are playing in the dark and do NOT want the balls flying far distances – this can lead to injury for kickers, fielders and any by-standers. Remember, we are playing in the DARK.
– –Bunting is NOT allowed
– Fielders must throw the ball with BOTH hands. The ball we’ll be playing with is smaller and harder than the normal kickball. We don’t want fielders winding and blasting the balls at players in the dark. This is to protect both runners AND your fellow fielders. Runners don’t want to get blasted with a soccer ball and your other fielders don’t want to catch a speeding ball in dark. Balls can still be thrown at base runners to get them out, but again, the ball must be thrown with both hands and PLEASE be mindful not to blast the balls.
– There is no leading off bases or stealing.
- Each Team must consist of a minimum of 16 Players and a maximum of 30 Players.
- Each Team may have a maximum of 11 players on the field.
- Teams are expected to field a minimum of 3 men and 3 women in the field while on defense. If a Team is only able to field 2 men/women in the field, that Team may only field a maximum of 6 of the opposite gender.
- Teams who do not meet the minimum team requirements will be given 15 minutes to assemble the necessary roster. As soon as both teams have the expected minimum, per the eligibility guidelines, the game will start. Failure to meet the team requirement within 15 minutes will result in a forfeit.
- That 15 minute grace period is taken out of that game’s playing time and the game is still limited to its original time length.
- Each Team must have a minimum of 6 men and 6 women on their roster.
- Teams must designate a Captain and Co-Captain prior to the start of the game. These are the only Team members allowed to argue all calls
- NO PLAYER, including the Captain and Co-Captain may verbally abuse or argue in an unsportsmanlike manner to any Referee. Such action is grounds for immediate ejection and possible suspension or expulsion from the Division if the Host or DC Fray staff deems it appropriate.
- Team Captains are required to provide their teams kicking order to the opposing Team upon request. Once a game has started, the lineup cannot be changed except for injury or illness. Eligible Players may be added to the end of the kicking lineup if arriving to the game late.
- Any use of ineligible players will result in a Team forfeit.
- If a player kicks out of roster order that player is out.
- During the regular season, any registered DC Fray player for that division may serve as a sub for a team under the minimum team requirement.
- During the playoffs, teams may not use subs and may only use players on their roster.
- Playoff Eligibility: teams that notch 2 or more forfeits during the regular season will not be eligible for the playoffs.
Here is the roster size chart for DC Kickball. And click here for a list of all sports and their roster size policies.
|Sport||Roster Promotion Size||Official Roster Size||FA Roster Size||MAX Roster Size||Female Minimum|
- DC Fray will will provide one Host or head referee who is on site to settle disputes and is the final work for on any call for each Regular Season Division Game.
- Each Team will be required to provide 2 Referees each for the game immediately before or immediately after their teams game.
- Teams failing to provide Referees will receive a Forfeit. While base Referee’s are responsible to assist with any and all calls, final rulings are made by the Head Referee.
- Issuing ejections for unsportsmanlike behavior is at the discretion of the Host.
- Teams shall designate 1 person to keep a score sheet to record game stats. This sheet will be turned in to the Head Referee or Division Referee upon completion of the game.
That’s it! But also, never forget the most important rule of DC Fray Kickball:-)
Rule #0: DON’T BE A D-BAG!
The first and foremost rule of the game is to have FUN. If you are hoping to recapture your athletic glories from the past, this is NOT the kickball league for you. DC Fray Kickball is all about playing a silly kid’s game, having fun and meeting new people. Absolutely no whining will be tolerated during the course of a game. The only players allowed to communicate with the referees are the captain and co-captain. Any abuse (verbal or otherwise) of the referees or other players will constitute an immediate ejection from the game. Repeated offenders will be banned from the league. No exceptions. Have FUN and be SAFE out there in the dark and be NICE to your fellow players!